News, Journals, and Updates

October

About the Artwork

I wanted to infuse just a tad of Halloween into Miss October. Hence the exotic headdress made of crow feathers and complete with spiderwebs and spider!

This one is a bit more fantastical that some of the others in the series, but I thought it appropriate for Halloween. She’s got kind of a witch vibe going on, I think.

November is the last up of the series, and then the calendar will be made available!

View all of my artwork in the gallery!

Read More…


Phoenix

About the Artwork

I give you the Heroes’ Tears version of the Phoenix! Comprised of the elements of fire and air, you would be wise not to piss this large, raptor-like bird off.

We used a Philippine Eagle as a base for this one, with some obvious changes. Fiery feathers of mostly oranges and reds allow this majestic creature to fly through the air and swoop down upon his prey. Or just spit fire at them from a distance. The cardinal red version of the mineral corundum (commonly known as ruby) make up his beak and talons. Also, the purple accent feathers made for a beautiful touch, I think!

I really enjoyed designing this monstrous bird, and there will be more monsters and creatures to come!

View all of my artwork in the gallery!

Read More…


Liat

About the Artwork

This is the city of Liat. Another of my favorite commissions for Knight Errant Games for their Role-Playing Game Heroes’ Tears.

I love how the colors turned out, and the perspective was a ton of fun.

A huge river that seems to cut the world in half dominates this illustration. The city along its edge is built with a very similar premise to other cities in the area. So, the living birch trees form the structures. Even those boats floating in the river are made of a living tree.

Defensive towers rise out of the river near the shoreline. Half-carved, half naturally formed rock and the birch roots make up the towers. You’ll also notice some Tower of Babel architectural influences in there. Along the upper levels sit catapults and ballista. The manned sentries atop them guard the entire stretch of river.

View all of my artwork in the gallery!

Read More…


Swamp Reach

About the Artwork

Swamp Reach is one of my favorite commissions for Knight Errant Games for their Role-Playing Game Heroes’ Tears.

The town has fallen into disrepair in places due to all of the rain that it gets. It’s got levees surrounding it in an attempt to keep some of the swamp water out, but the wood houses and corduroy roads are rotting from within. There’s rice patties being farmed over there on the right side and windmills placed sporadically throughout the town to help pump water out.

All the little details were so fun in this one. I loved creating the ramshackle houses with vegetation growing everywhere. Adding mushrooms, rotted wood and brick, and even that fish cart.

View all of my artwork in the gallery!

Read More…


Meilosh Wizard

About the Artwork

Another commission for Knight Errant Games for their Role-Playing Game Heroes’ TearsMeilosh Wizard.

The Meilosh Sauroids are a really cool race… somewhere between a crocodile and human. They are a large bipedal creature that are a bit hard to get along with and have pretty short tempers, in general. Most are honor-driven, and believe distinguishing yourself in your life is very important. So, if your foes remember you long after you’re dead, you lived a good life. “Life is short, but tales live forever.” I could make a really silly pun now with the tales/tails thing, but I will refrain.

The armor is strongly influenced by the knotted silk armor of the Japanese. Additionally, I added some of the schools of magic symbols to the shirt to indicate various proficiencies.

View all of my artwork in the gallery!

Read More…